Marist’s Games and Emerging Media program has once again been honored by the Princeton Review as one of the top gaming design programs for undergraduates.
The list ranks top college programs for video game design based on institutional survey data, including academic offerings in game design, faculty credentials, and career outcomes.
Students in the Games and Emerging Media program, which is shared between Marist’s School of Communication and the Arts and School of Computer Science and Mathematics, learn how to become designers, writers, programmers, artists, and producers. The program features industry experts and state-of-the-art facilities to help students become the game developers of the future and offers concentrations in Technical Development and Programming and Design, Writing, and Culture.
Students in the Games and Emerging Media major have access to innovative computer and game prototyping labs as well as audio/video production studios. Marist students regularly work with industry-standard tools such as game engines, interactive narrative platforms, 3D modeling, animation, audio, and UX/UI software, and Cloud Computing initiatives in partnership with IBM.
“We are really excited that our student-focused, hands-on program has been recognized again by the Princeton Review,” said Dr. Karen “Kat” Schrier, associate professor and director of games at Marist. “Our strengths include our interdisciplinary curriculum and inclusive community, as well as our dedicated faculty.”
Graduates of the Games and Emerging Media program have established careers at a number of gaming and media organizations and have gone onto design, develop, and launch their own games for popular gaming platforms.
The Princeton Review based its 2022 Top Schools for Game Design list on a survey of administrators at 150 institutions offering game design coursework and/or degrees in the United States, Canada, and countries abroad. The selection and ranking of schools was based on criteria that broadly covered the quality of the faculty, facilities, and technology. The Princeton Review also factored in data it collected from the schools on their curriculum and career services.
Learn more about Marist’s Games and Emerging Media program here: https://www.marist.edu/games-emerging-media.